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VISUALIZATION
2002
IEEE
14 years 3 months ago
XFastMesh: Fast View-dependent Meshing from External Memory
We present a novel disk-based multiresolution triangle mesh data structure that supports paging and view-dependent rendering of very large meshes at interactive frame rates from e...
Christopher DeCoro, Renato Pajarola
RT
2001
Springer
14 years 3 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
SIGGRAPH
1992
ACM
14 years 3 months ago
Interactive inspection of solids: cross-sections and interferences
To reduce the cost of correcting design errors, assemblies of mechanical parts are modeled using CAD systems and verified electronically before the designs are sent to manufacturi...
Jarek Rossignac, Abe Megahed, Bengt-Olaf Schneider
MIR
2010
ACM
191views Multimedia» more  MIR 2010»
14 years 2 months ago
Video retargeting with multi-scale trajectory optimization
Mobile devices are increasingly powerful in media storage and rendering. The prevalent request of decent video browsing on mobile devices is demanding. However, one limitation com...
Yuanning Li, YongHong Tian, Jingjing Yang, Ling-Yu...
DAGSTUHL
2010
14 years 12 days ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...