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VMV
2000
175views Visualization» more  VMV 2000»
14 years 7 days ago
Accelerating Morphological Analysis with Graphics Hardware
Direct volume rendering is a common means of visualizing three-dimensional data nowadays. It is, however, still a very time consuming process to create informative and visual appe...
Matthias Hopf, Thomas Ertl
CGF
2010
112views more  CGF 2010»
13 years 11 months ago
Winding Roads: Routing edges into bundles
Visualizing graphs containing many nodes and edges efficiently is quite challenging. Drawings of such graphs generally suffer from visual clutter induced by the large amount of ed...
A. Lambert, Romain Bourqui, David Auber
CG
2008
Springer
13 years 11 months ago
Parallel reflective symmetry transformation for volume data
Many volume data possess symmetric features that can be clearly observed, for example, those existing in diffusion tensor image data sets. The exploitations of symmetries for volu...
Yuan Hong, Han-Wei Shen
CGF
2008
217views more  CGF 2008»
13 years 11 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick
CGF
2008
156views more  CGF 2008»
13 years 11 months ago
Automatic Conversion of Mesh Animations into Skeleton-based Animations
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...