In the proposed work a method for generating HDR images based on exposure blending is described. Using three differently exposed images a single image with recovered details in sha...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
This paper presents a novel tone mapping framework. First, we introduce a tone mapping fidelity principle which explicitly stipulates that tone-mapped image data should not only b...
This paper presents a novel solution to the High Dynamic Range (HDR) image compression problem using level set framework. Using level set framework, this method separates the HDR ...