In this paper we describe a basis for a system that is able to compute actual scientific and realistic visualization methods in parallel. It is capable to integrate easily in mod...
This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
Abstract. This paper presents an efficient parallel algorithm for volume rendering of large-scale datasets. Our algorithm focuses on an optimization technique, namely early ray te...
This paper presents two visualization techniques suitable for huge oceanography time-varying volume datasets on high-performance graphics workstations. We first propose an off-lin...
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...