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» Rendering Procedural Terrain by Geometry Image Warping
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VISUALIZATION
1998
IEEE
13 years 12 months ago
Image-based rendering with occlusions via cubist images
We attack the problem of image-based rendering with occlusions and general camera motions by using distorted multiperspective images; such images provide multiple-viewpoint photom...
Andrew J. Hanson, Eric A. Wernert
CGF
2008
136views more  CGF 2008»
13 years 7 months ago
Floating Textures
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
SIGGRAPH
1995
ACM
13 years 11 months ago
Feature-based volume metamorphosis
Image metamorphosis, or image morphing, is a popular technique for creating a smooth transition between two images. For synthetic images, transforming and rendering the underlying...
Apostolos Lerios, Chase D. Garfinkle, Marc Levoy
SIGGRAPH
1994
ACM
13 years 11 months ago
Fast volume rendering using a shear-warp factorization of the viewing transformation
Several existing volume rendering algorithms operate by factoring the viewing transformation into a 3D shear parallel to the data slices, a projection to form an intermediate but ...
Philippe Lacroute, Marc Levoy
SMA
2008
ACM
154views Solid Modeling» more  SMA 2008»
13 years 7 months ago
Solid height-map sets: modeling and visualization
Height maps are a very efficient surface representation, initially developed for terrain modeling and visualization. They are also present in other applications, such as mesostruc...
Paulo I. N. Santos, Rodrigo de Toledo, Marcelo Gat...