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» Rendering Synthetic Objects in Natural Scenes
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SIGGRAPH
1998
ACM
13 years 10 months ago
Realistic Modeling and Rendering of Plant Ecosystems
Modeling and rendering of natural scenes with thousands of plants poses a number of problems. The terrain must be modeled and plants must be distributed throughout it in a realist...
Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Ra...
CA
2003
IEEE
13 years 12 months ago
A Procedural Approach to Animate Interactive Natural Sceneries
This paper presents a method for animating and rendering an interactive natural scenery in real-time. It improves the prairie model of [11] by enabling the on-the-fly generation ...
Sylvain Guerraz, Frank Perbet, David Raulo, Fran&c...
GRAPHITE
2003
ACM
13 years 12 months ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
CVPR
2009
IEEE
15 years 1 months ago
Recognizing Indoor Scenes
We propose a scheme for indoor place identi cation based on the recognition of global scene views. Scene views are encoded using a holistic representation that provides low-resolu...
Antonio B. Torralba, Ariadna Quattoni
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 29 days ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...