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» Rendering Trees from Precomputed Z-Buffer Views
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EDUTAINMENT
2007
Springer
13 years 11 months ago
View-Dependent Hierarchical Foliage Simplification
High compression of plant geometry is an important aspect in fast realistic visualization of plants. Hierarchical structuring plant morphology is a key factor for real time plant r...
Qingqiong Deng, Xiaopeng Zhang, Marc Jaeger
ICIP
2007
IEEE
14 years 9 months ago
Rate-Distortion Optimal Depth Maps in the Wavelet Domain for Free-Viewpoint Rendering
We consider the problem of estimating and encoding depth maps from multiple views in the context of 3D-TV with free-viewpoint rendering. We propose a novel codec based on the Rate...
Matthieu Maitre, Yoshihisa Shinagawa, Minh N. Do
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
13 years 11 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao
VIS
2004
IEEE
130views Visualization» more  VIS 2004»
14 years 8 months ago
The VesselGlyph: Focus & Context Visualization in CT-Angiography
Reliable and complete blood-vessel segmentation is still a challenging problem. This is especially true in the presence of morphologic changes resulting from atherosclerotic disea...
GD
1998
Springer
13 years 11 months ago
Drawing Large Graphs with H3Viewer and Site Manager
We demonstrate the H3Viewer graph drawing library, which can be run from a standalone program or in conjunction with other programs such as SGI's Site Manager application. Our...
Tamara Munzner