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» Rendering and interaction in co-operative 3-D image analysis
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3DIM
2003
IEEE
14 years 26 days ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
VVS
2000
IEEE
130views Visualization» more  VVS 2000»
13 years 12 months ago
A practical evaluation of popular volume rendering algorithms
This paper evaluates and compares four volume rendering algorithms that have become rather popular for rendering datasets described on uniform rectilinear grids: raycasting, splat...
Michael Meißner, Jian Huang, Dirk Bartz, Kla...
SI3D
1992
ACM
13 years 11 months ago
Lights from Highlights and Shadows
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Pierre Poulin, Alain Fournier
CVPR
2012
IEEE
11 years 10 months ago
Modulation transfer function of patch-based stereo systems
A widely used technique to recover a 3D surface from photographs is patch-based (multi-view) stereo reconstruction. Current methods are able to reproduce fine surface details, th...
Ronny Klowsky, Arjan Kuijper, Michael Goesele
CG
2007
Springer
13 years 7 months ago
Graphtracker: A topology projection invariant optical tracker
In this paper, we describe a new optical tracking algorithm for pose estimation of interaction devices in virtual and augmented reality. Given a 3D model of the interaction device...
Ferdi A. Smit, Arjen van Rhijn, Robert van Liere