Sciweavers

288 search results - page 36 / 58
» Rendering and interaction in co-operative 3-D image analysis
Sort
View
VISUALIZATION
2002
IEEE
14 years 13 days ago
Fast Visualization of Plane-Like Structures in Voxel Data
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
Steffen Prohaska, Hans-Christian Hege
VISUALIZATION
2003
IEEE
14 years 24 days ago
A Frequency-Sensitive Point Hierarchy for Images and Volumes
This paper introduces a method for converting an image or volume sampled on a regular grid into a space-efficient irregular point hierarchy. The conversion process retains the ori...
Tomihisa Welsh, Klaus Mueller
GEOINFO
2004
13 years 9 months ago
Parallel Volume Rendering for Ocean Visualization in a Cluster of PCs
Volume rendering techniques can be very useful in geographical information systems to provide meaningful and visual information about the surface and the interior of 3D datasets. ...
Alexandre Coelho, Marcio Nascimento, Cristiana Ben...
AVI
2008
13 years 10 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
GRAPHICSINTERFACE
2004
13 years 9 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl