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» Rendering and interaction in co-operative 3-D image analysis
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ISMAR
2009
IEEE
14 years 2 months ago
Online environment model estimation for augmented reality
Augmented reality applications often rely on a detailed environment model to support features such as annotation and occlusion. Usually, such a model is constructed offline, whic...
Jonathan Ventura, Tobias Höllerer
SMI
2005
IEEE
156views Image Analysis» more  SMI 2005»
14 years 1 months ago
Visualization of Point-Based Surfaces with Locally Reconstructed Subdivision Surfaces
Point-based surfaces (i.e. surfaces represented by discrete point sets which are either directly obtained by current 3D acquisition devices or converted from other surface represe...
Tamy Boubekeur, Patrick Reuter, Christophe Schlick
RT
1995
Springer
13 years 11 months ago
Spatial Domain Characterization and Control of Reconstruction Errors
Reconstruction is imperative whenever an image or a volume needs to be resampled as a result of an affine or perspective transformation, texture mapping, or volume rendering. We p...
Raghu Machiraju, J. Edward Swan II, Roni Yagel
FGCS
2008
99views more  FGCS 2008»
13 years 7 months ago
An innovative workflow mapping mechanism for Grids in the frame of Quality of Service
The advent of Grid environments made feasible the solution of computational intensive problems in a reliable and cost-effective way. As workflow systems carry out more complex and...
Dimosthenis Kyriazis, Konstantinos Tserpes, Andrea...
TOG
2008
135views more  TOG 2008»
13 years 7 months ago
Anisotropic noise
Programmable graphics hardware makes it possible to generate procedural noise textures on the fly for interactive rendering. However, filtering and antialiasing procedural noise i...
Alexander Goldberg, Matthias Zwicker, Frédo...