We demonstrate the H3Viewer graph drawing library, which can be run from a standalone program or in conjunction with other programs such as SGI's Site Manager application. Our...
While tracking technologies based on fiducial markers have dominated the development of Augmented Reality (AR) applications for almost a decade, various real-time capable approach...
"The OpenGL Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL t...
Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Media-processing applications, such as signal processing, 2D and 3D graphics rendering, and image compression, are the dominant workloads in many embedded systems today. The real-...
Nader Ben Amor, Yannick Le Moullec, Jean-Philippe ...