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» Rendering and interaction in co-operative 3-D image analysis
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FCCM
1999
IEEE
146views VLSI» more  FCCM 1999»
13 years 11 months ago
Sepia: Scalable 3D Compositing Using PCI Pamette
We have implemented an image combining architecture that allows distributed rendering of a partitioned data set at interactive rates. The architecture achieves real-time frame rat...
Laurent Moll, Mark Shand, Alan Heirich
CBMS
2006
IEEE
14 years 1 months ago
A Framework for Web-Based Interactive Applications of High-Resolution 3D Medical Image Data
With the advances in medical imaging devices, large volumes of high-resolution 3D medical image data have been produced. These high-resolution 3D data are very large in size, and ...
Danzhou Liu, Kien A. Hua, Kiminobu Sugaya
CVPR
1999
IEEE
14 years 9 months ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
ICDE
1994
IEEE
135views Database» more  ICDE 1994»
13 years 11 months ago
QBISM: Extending a DBMS to Support 3D Medical Images
We describe the design and implementation of QBISM (Query By Interactive, Spatial Multimedia), a prototype for querying and visualizing 3D spatial data. Our first application is i...
Manish Arya, William F. Cody, Christos Faloutsos, ...
TOG
2002
148views more  TOG 2002»
13 years 7 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...