We present an interactive method of visualizing both manifold and non-manifold implicit surfaces. The implicit surfaces are directly visualized at interactive frame rates independ...
This paper describes a new algorithm for geometric displacement mapping. Its key idea is that all occluded solutions for an eye ray lie in two-dimensional manifolds perpendicular ...
— This paper presents an approach for haptic rendering of topological constraints to users operating serial virtual linkages. In the proposed approach, a haptic device controller...
Daniela Constantinescu, S. E. Salcudean, Elizabeth...