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MICCAI
2003
Springer
14 years 9 months ago
Tensor Splats: Visualising Tensor Fields by Texture Mapped Volume Rendering
Abstract. We describe a new method for visualising tensor fields using a textured mapped volume rendering approach, tensor-splatting. We use an image order method to calculate the ...
Abhir Bhalerao, Carl-Fredrik Westin
VIS
2007
IEEE
169views Visualization» more  VIS 2007»
14 years 9 months ago
Transform Coding for Hardware-accelerated Volume Rendering
Hardware-accelerated volume rendering using the GPU is now the standard approach for real-time volume rendering, although limited graphics memory can present a problem when renderi...
Nathaniel Fout, Kwan-Liu Ma
VISUALIZATION
2003
IEEE
14 years 1 months ago
Chameleon: An interactive texture-based rendering framework for visualizing three-dimensional vector fields
In this paper we present an interactive texture-based technique for visualizing three-dimensional vector fields. The goal of the algorithm is to provide a general volume renderin...
Guo-Shi Li, Udeepta Bordoloi, Han-Wei Shen
CG
1999
Springer
13 years 8 months ago
Efficient visibility processing for projective texture mapping
Projective texture-mapping is a powerful tool for image-based rendering. However, visibility information must be obtained in order to project correct textures onto the geometric s...
Yizhou Yu
ICIP
2000
IEEE
14 years 10 months ago
On the Compression of Image Based Rendering Scene
In image based rendering (IBR), a 3D scene is recorded through a set of photos, and a novel view is rendered by assembling data from the photo set. Compression is essential to red...
Jin Li, Harry Shum, Ya-Qin Zhang