Sciweavers

377 search results - page 20 / 76
» Rendering from Compressed Textures
Sort
View
TVCG
2008
152views more  TVCG 2008»
13 years 8 months ago
Stylized Rendering Using Samples of a Painted Image
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
Chung-Ren Yan, Ming-Te Chi, Tong-Yee Lee, Wen-Chie...
GRAPHICSINTERFACE
2004
13 years 10 months ago
View Direction, Surface Orientation and Texture Orientation for Perception of Surface Shape
Textures are commonly used to enhance the representation of shape in non-photorealistic rendering applications such as medical drawings. Textures that have elongated linear elemen...
Graeme Sweet, Colin Ware
RT
2000
Springer
14 years 1 days ago
Walkthroughs with Corrective Texturing
Abstract. We present a new hybrid rendering method for interactive walkthroughs in photometrically complex environments. The display process starts from some approximation of the s...
Marc Stamminger, Jörg Haber, Hartmut Schirmac...
DCC
2002
IEEE
14 years 8 months ago
Image Compression using an Efficient Edge Cartoon + Texture Model
Wavelet-based image coders optimally represent smooth regions and isolated point singularities. However, wavelet coders are less adept at representing perceptually important edge ...
Michael B. Wakin, Justin K. Romberg, Hyeokho Choi,...
SDM
2010
SIAM
181views Data Mining» more  SDM 2010»
13 years 10 months ago
A Compression Based Distance Measure for Texture
The analysis of texture is an important subroutine in application areas as diverse as biology, medicine, robotics, and forensic science. While the last three decades have seen ext...
Bilson J. L. Campana, Eamonn J. Keogh