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3DICA
2000
13 years 9 months ago
Automatic Reconstruction of Large 3D Models of Real Environments from Unregistered Data-sets
Towards photo-realistic 3D scene reconstruction from range and color images, we present a statistical technique for multimodal image registration. Statistical tools are employed t...
Faysal Boughorbel, David L. Page, Mongi A. Abidi
ICMCS
2006
IEEE
107views Multimedia» more  ICMCS 2006»
14 years 2 months ago
A Flexible Content-Based Approach to Adaptive Image Compression
Recent research in image compression has focused on lossy compression algorithms. However, the baseline implementations of such algorithms generally use a universal quantization p...
Alexander Wong, William Bishop
CGF
1999
123views more  CGF 1999»
13 years 8 months ago
Computer-Generated Graphite Pencil Rendering of 3D Polygonal Models
Researchers in non-photorealistic rendering have investigated the display of three-dimensional worlds using various display models. In particular, recent work has focused on the m...
Mario Costa Sousa, John W. Buchanan
APGV
2006
ACM
144views Visualization» more  APGV 2006»
14 years 5 days ago
Efficient selective rendering of participating media
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...
SIGGRAPH
1998
ACM
14 years 20 days ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec