—Interactive and realistic rendering of forest is a challenge due to a huge amount of tiny geometric detail. We present an approach to construct continuous level of detail (LOD) ...
The result of a scene manipulation is usually displayed by rerendering the entire image even if the change has affected only a small portion of it. This paper presents a system th...
In this paper, we present a new scheme of data representation for image-based objects. It allows the illumination to be changed interactively without knowing any geometrical infor...
This paper presents a polygon soup representation for multiview data. Starting from a sequence of multi-view video plus depth (MVD) data, the proposed quad-based representation ta...
In this paper, we present a method for acquiring, spatially filtering and viewing annotated videos captured with a full field of view multi-head camera moving along a path. We des...