Sciweavers

377 search results - page 6 / 76
» Rendering from Compressed Textures
Sort
View
TAMOCO
2008
119views ECommerce» more  TAMOCO 2008»
13 years 8 months ago
Synthetic Textures for 3D Urban Models in Pededstrian Navigation
Since years the market of mobile navigation systems is growing enormously. Within this paper the goals and first results of the joint project "Mobile Navigation with 3D City ...
Volker Coors
CGF
2006
183views more  CGF 2006»
13 years 6 months ago
Data-driven Local Coordinate Systems for Image-Based Rendering
Image-based representations of an object profit from known geometry. The more accurate this geometry is known, the better corresponding pixels in the different images can be align...
Gero Müller, Ralf Sarlette, Reinhard Klein
EGPGV
2004
Springer
214views Visualization» more  EGPGV 2004»
14 years 2 days ago
Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
Magnus Strengert, Marcelo Magallón, Daniel ...
GRAPHICSINTERFACE
2004
13 years 8 months ago
Object Representation using 1D Displacement Mapping
In this paper, we propose a new method for rendering image-based objects. An object is decomposed into a set of 1D displacement textures in a preprocessing stage. During rendering...
Yi Xu, Yee-Hong Yang
TOG
2002
105views more  TOG 2002»
13 years 6 months ago
Painting and rendering textures on unparameterized models
This paper presents a solution for texture mapping unparameterized models. The quality of a texture on a model is often limited by the model's parameterization into a 2D text...
David (grue) DeBry, Jonathan Gibbs, Devorah DeLeon...