Sciweavers

269 search results - page 23 / 54
» Rendering fur directly into images
Sort
View
CVPR
2011
IEEE
13 years 4 months ago
Recovering Shape from a Single Image of a Mirrored Surface from Curvature Constraints
This paper presents models and algorithms for estimating the shape of a mirrored surface from a single image of that surface, rendered under an unknown, natural illumination. Whil...
Marshall Tappen
ICIP
2004
IEEE
14 years 9 months ago
Free viewpoint video extraction, representation, coding, and rendering
Free viewpoint video provides the possibility to freely navigate within dynamic real world video scenes by choosing arbitrary viewpoints and view directions. So far, related work ...
Aljoscha Smolic, Karsten Müller, Matthias Kau...
IJVR
2007
123views more  IJVR 2007»
13 years 7 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
VIS
2004
IEEE
134views Visualization» more  VIS 2004»
14 years 9 months ago
Projecting Tetrahedra without Rendering Artifacts
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
David S. Ebert, Martin Kraus, Wei Qiao
RT
2004
Springer
14 years 1 months ago
PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments
ks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments Hui Xu, Nathan Gossett and Baoquan Chen University of Minnesota Digital Technology Center at Twin Cities † ...
Hui Xu, Nathan Gossett, Baoquan Chen