This paper discusses a new method for capturing the complete appearanceof both synthetic and realworld objects andscenes,representing this information, and then using this represe...
Steven J. Gortler, Radek Grzeszczuk, Richard Szeli...
Traditional flat screen displays present 2D images. 3D and 4D displays have been proposed making use of lenslet arrays to shape a fixed outgoing light field for horizontal or bidi...
Martin Fuchs, Ramesh Raskar, Hans-Peter Seidel, He...
Man-made environments possess many regularities which can be efficiently exploited for image based rendering as well as robotic visual navigation and localization tasks. In this ...
Most recent rendering research has concentrated on two subproblems: modeling the reflection of light from materials, and calculating the direct and indirect illumination from lig...
We present a new method for the detection and estimation of multiple illuminants, using one image of any object with known geometry and Lambertian reflectance. Our method obviates ...