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» Rendering of multiresolution models with texture
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CG
1998
Springer
13 years 8 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
VMV
2001
101views Visualization» more  VMV 2001»
13 years 10 months ago
Multiresolution Implicit Object Modeling
In this paper we discuss two image-based 3D modeling methods based on a multi-resolution evolution of a volumetric function's levelset. In the former the role of the levelset...
Augusto Sarti, Stefano Tubaro
CGF
2008
100views more  CGF 2008»
13 years 8 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
VISUALIZATION
1996
IEEE
14 years 27 days ago
Visualization of Complex Models Using Dynamic Texture-based Simplification
We are investigating methods for simplifying complex models for interactive visualizations using texture-based representations. This paper presents a simplification method which d...
Daniel G. Aliaga
CG
2005
Springer
13 years 8 months ago
Fast rendering of dynamic clouds
We propose an efficient framework for dynamic cloud rendering. Base on the proposed simplified lighting model, the Shadow Relation Table (SRT) and Metaball Lighting Texture Databa...
Horng-Shyang Liao, Tan-Chi Ho, Jung-Hong Chuang, C...