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» Rendering of multiresolution models with texture
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SIGGRAPH
2003
ACM
14 years 2 months ago
Interactive rendering of translucent deformable objects
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
SIGGRAPH
1998
ACM
14 years 1 months ago
Recovering Photometric Properties of Architectural Scenes from Photographs
In this paper, we present a new approach to producing photorealistic computer renderings of real architectural scenes under novel lighting conditions, such as at different times o...
Yizhou Yu, Jitendra Malik
WSCG
2004
111views more  WSCG 2004»
13 years 10 months ago
Natural Lighting of Vegetation based on Polar Planes
We present a lighting method for outdoor scenes with vegetation. The method is compatible with multiresolution trees generated using random L-systems. We include a sky dome model ...
Maria J. Vicent, Javier Lluch, Roberto Vivó
VISUALIZATION
2002
IEEE
14 years 1 months ago
QuadTIN: Quadtree based Triangulated Irregular Networks
Interactive visualization of large digital elevation models is of continuing interest in scientific visualization, GIS, and virtual reality applications. Taking advantage of the r...
Renato Pajarola, Marc Antonijuan, Roberto Lario
VISSYM
2004
13 years 10 months ago
Interactively Visualizing Procedurally Encoded Scalar Fields
Figure 1: RBF reconstruction of unstructured CFD data. (a) Volume rendering of 1,943,383 tetrahedral shock data set using 2,932 RBF functions. (b) Volume rendering of a 156,642 te...
Yun Jang, Manfred Weiler, Matthias Hopf, Jingshu H...