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» Rendering of multiresolution models with texture
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CG
2004
Springer
13 years 8 months ago
Illumination-dependent texture
In this paper, we propose an image-based texture model called IlluminationDependent Texture(IDT), for realisticly rendering objects covered with 3D texture under low-frequency ill...
Chunhui Mei, Fuli Wu, Jiaoying Shi
IADIS
2003
13 years 10 months ago
Multiresolution Modeling for Fast Image Rendering on the Web
Though thanks to technological development web communication capability has made remarkable progress in terms of large data quantity and of speed data transmission, such areas as ...
Walter Balzano
SIGGRAPH
2000
ACM
14 years 1 months ago
Normal meshes
Normal meshes are new fundamental surface descriptions inspired by differential geometry. A normal mesh is a multiresolution mesh where each level can be written as a normal offse...
Igor Guskov, Kiril Vidimce, Wim Sweldens, Peter Sc...
TVCG
2011
196views more  TVCG 2011»
13 years 3 months ago
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Jochen Lang, Sheldon Andrews