In this paper, we propose a method for obtaining a textured billboards representation of a static scene, given a sequence of calibrated video images. Each billboard is a textured a...
Oliver Lee, Anusheel Bhushan, Pablo Diaz-Gutierrez...
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Abstract--The wavelet transform as an important multiresolution analysis tool has already been commonly applied to texture analysis and classification. Nevertheless, it ignores the...
Medical image interpretation is facing an important challenge resulting from the continuously increasing amount of imaging data. Innovations in medical image visualization are nece...
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...