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» Rendering of multiresolution models with texture
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ISVC
2005
Springer
14 years 2 months ago
Capturing and View-Dependent Rendering of Billboard Models
In this paper, we propose a method for obtaining a textured billboards representation of a static scene, given a sequence of calibrated video images. Each billboard is a textured a...
Oliver Lee, Anusheel Bhushan, Pablo Diaz-Gutierrez...
SIGGRAPH
2000
ACM
14 years 1 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy
TIP
2008
216views more  TIP 2008»
13 years 8 months ago
Texture Analysis and Classification With Linear Regression Model Based on Wavelet Transform
Abstract--The wavelet transform as an important multiresolution analysis tool has already been commonly applied to texture analysis and classification. Nevertheless, it ignores the...
Zhi-Zhong Wang, Jun-Hai Yong
TITB
2008
152views more  TITB 2008»
13 years 8 months ago
Region of Interest and Multiresolution for Volume Rendering
Medical image interpretation is facing an important challenge resulting from the continuously increasing amount of imaging data. Innovations in medical image visualization are nece...
Sébastien Piccand, Rita Noumeir, Eric Paque...
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
14 years 26 days ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim