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» Rendering of spherical light fields
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CVPR
2004
IEEE
14 years 9 months ago
Using Plane + Parallax for Calibrating Dense Camera Arrays
A light field consists of images of a scene taken from different viewpoints. Light fields are used in computer graphics for image-based rendering and synthetic aperture photograph...
Vaibhav Vaish, Bennett Wilburn, Neel Joshi, Marc L...
CVPR
2007
IEEE
14 years 9 months ago
Face Re-Lighting from a Single Image under Harsh Lighting Conditions
In this paper, we present a new method to change the illumination condition of a face image, with unknown face geometry and albedo information. This problem is particularly diffic...
Yang Wang, Zicheng Liu, Gang Hua, Zhen Wen, Zhengy...
ECCV
2006
Springer
14 years 9 months ago
A Theory of Spherical Harmonic Identities for BRDF/Lighting Transfer and Image Consistency
Abstract. We develop new mathematical results based on the spherical harmonic convolution framework for reflection from a curved surface. We derive novel identities, which are the ...
Dhruv Mahajan, Ravi Ramamoorthi, Brian Curless
VISUALIZATION
1999
IEEE
13 years 11 months ago
Hue-Balls and Lit-Tensors for Direct Volume Rendering of Diffusion Tensor Fields
With the development of magnetic resonance imaging techniques for acquiring diffusion tensor data from biological tissue, visualization of tensor data has become a new research fo...
Gordon L. Kindlmann, David M. Weinstein
TVCG
2012
192views Hardware» more  TVCG 2012»
11 years 10 months ago
Real-Time Rendering of Rough Refraction
—We present an algorithm to render objects made of transparent materials with rough surfaces in real-time, under all-frequency distant illumination. Rough surfaces cause wide sca...
Charles de Rousiers, Adrien Bousseau, Kartic Subr,...