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» Rendering of spherical light fields
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ICIP
2005
IEEE
14 years 1 months ago
Light field capturing with lensless cameras
We introduce a novel approach to capturing light field with lensless cameras. By moving the cameras back and forth, we capture a set of images. We show that it is possible to reco...
Cha Zhang, Tsuhan Chen
CGI
2004
IEEE
13 years 11 months ago
Fast Environmental Lighting for Local-PCA Encoded BTFs
Rendering geometric models with complex surface materials in arbitrary lighting environments is a challenging problem. In order to relight and render geometries covered with compl...
Gero Müller, Jan Meseth, Reinhard Klein
CG
2004
Springer
13 years 7 months ago
Illumination-dependent texture
In this paper, we propose an image-based texture model called IlluminationDependent Texture(IDT), for realisticly rendering objects covered with 3D texture under low-frequency ill...
Chunhui Mei, Fuli Wu, Jiaoying Shi
GRAPHICSINTERFACE
2000
13 years 8 months ago
High-Quality Interactive Lumigraph Rendering Through Warping
We introduce an algorithm for high-quality, interactive light field rendering from only a small number of input images with dense depth information. The algorithm bridges the gap ...
Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter...
SIGGRAPH
2010
ACM
13 years 12 months ago
Interactive hair rendering under environment lighting
We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...