Human vibrotactile detection experiments were used to compare temporal sinusoids displayed on three commercial haptic devices to a high-fidelity linear voice-coil actuator. The t...
Curt Salisbury, R. Brent Gillespie, Hong Z. Tan, F...
This paper addresses the discriminability of virtual haptic textures rendered with different update rates. Two psychophysical experiments were conducted. In the first experiment, ...
In this paper we study the comprehensive effects on volume rendered images due to numerical errors caused by the use of finite precision for data representation and processing. To...
Current graphic cards include advanced graphic processing units to accelerate the rendering of 3D objects with millions of polygons. As object models grow in complexity, the rende...
Mateusz Majer, Stefan Wildermann, Josef Angermeier...
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...