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» Rendering the effect of labradoescence
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CG
2008
Springer
13 years 8 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
EUROGRAPHICS
2010
Eurographics
14 years 5 months ago
Fitted BVH for Fast Raytracing of Metaballs
Raytracing metaballs is a problem that has numerous applications in the rendering of dynamic soft objects such as fluids. However, current techniques are either limited in the vi...
Olivier Gourmel, Anthony Pajot, Mathias Paulin, Lo...
ISMAR
2006
IEEE
14 years 2 months ago
Augmented reality based on estimation of defocusing and motion blurring from captured images
Photometric registration is as important as geometric registration to generate a seamless augmented reality scene. Especially the difference in image quality between a real image ...
Bunyo Okumura, Masayuki Kanbara, Naokazu Yokoya
TVCG
2011
125views more  TVCG 2011»
13 years 3 months ago
Video Painting with Space-Time-Varying Style Parameters
—Artists use different means of stylization to control the focus on different objects in the scene. This allows them to portray complex meaning and achieve certain artistic effec...
Mizuki Kagaya, William Brendel, Qingqing Deng, Tod...
AAAI
1994
13 years 9 months ago
Temporal Reasoning with Constraints on Fluents and Events
We propose a propositional language for temporal reasoning that is computationally effective yet expressive enough to describe information about fluents, events and temporal const...
Eddie Schwalb, Kalev Kask, Rina Dechter