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» Replicated invocations in wide-area systems
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NETGAMES
2006
ACM
14 years 1 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
ICDCS
1999
IEEE
13 years 12 months ago
Providing Support for Survivable CORBA Applications with the Immune System
The Immune system aimsto provide survivabilityto CORBA applications, enabling them to continue to operate despite malicious attacks, accidents, or faults. Every object within the ...
Priya Narasimhan, Kim Potter Kihlstrom, Louise E. ...
SAC
2006
ACM
14 years 1 months ago
J2EE server scalability through EJB replication
With the development of Internet-based business, Web applications are becoming increasingly complex. The J2EE specification aims at enabling the design of such web application ser...
Sylvain Sicard, Noel De Palma, Daniel Hagimont
CIDR
2011
342views Algorithms» more  CIDR 2011»
12 years 11 months ago
Megastore: Providing Scalable, Highly Available Storage for Interactive Services
Megastore is a storage system developed to meet the requirements of today’s interactive online services. Megastore blends the scalability of a NoSQL datastore with the convenien...
Jason Baker, Chris Bond, James Corbett, J. J. Furm...
IEEEARES
2007
IEEE
14 years 1 months ago
Implementing Network Partition-Aware Fault-Tolerant CORBA Systems
— The current standard for Fault-Tolerance in the Common Object Request Broker Architecture (CORBA) does not support network partitioning. However, distributed systems, and those...
Stefan Beyer, Francesc D. Muñoz-Escoí...