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» Representation and Complexity in Boolean Games
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ATAL
2010
Springer
13 years 10 months ago
Verifying agents with memory is harder than it seemed
ATL+ is a variant of alternating-time temporal logic that does not have the expressive power of full ATL , but still allows for expressing some natural properties of agents. It ha...
Nils Bulling, Wojciech Jamroga
CGI
2004
IEEE
14 years 1 months ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
ASPDAC
2009
ACM
152views Hardware» more  ASPDAC 2009»
14 years 4 months ago
A novel Toffoli network synthesis algorithm for reversible logic
—Reversible logic studies have promising potential on energy lossless circuit design, quantum computation, nanotechnology, etc. Reversible logic features a one-to-one input outpu...
Yexin Zheng, Chao Huang
BMCBI
2008
115views more  BMCBI 2008»
13 years 10 months ago
BioGraphE: high-performance bionetwork analysis using the Biological Graph Environment
Background: Graphs and networks are common analysis representations for biological systems. Many traditional graph algorithms such as k-clique, k-coloring, and subgraph matching h...
George Chin Jr., Daniel G. Chavarría-Mirand...
SIGMOD
2009
ACM
122views Database» more  SIGMOD 2009»
14 years 10 months ago
Finding min-repros in database software
Testing and debugging database system applications is often challenging and time consuming. A database tester (or DB tester for short) has to detect a problem, determine why it ha...
Nicolas Bruno, Rimma V. Nehme