In this paper we propose a system to solve a language game, called Guillotine, which requires a player with a strong cultural and linguistic background knowledge. The player obser...
Pierpaolo Basile, Marco Degemmis, Pasquale Lops, G...
In this paper, we present research trends carried out in the Orpailleur team at loria, showing how knowledge discovery and knowledge processing may be combined. The knowledge disco...
Jean Lieber, Amedeo Napoli, Laszlo Szathmary, Yann...
Biological systems are traditionally studied by focusing on a specific subsystem, building an intuitive model for it, and refining the model using results from carefully designed ...
Irit Gat-Viks, Amos Tanay, Daniela Raijman, Ron Sh...
In this paper, we present a way of how to handle incomplete knowledge concerning moving objects. Our approach is based on the basic Qualitative Trajectory Calculus (QTCB), which is...
Nico Van de Weghe, Peter Bogaert, Anthony G. Cohn,...
Abstract. We have been witnessing an explosion of user involvement in knowledge creation, publication and access both from within and between organisations. This is partly due to t...