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ISMAR
2006
IEEE
15 years 10 months ago
Interactive context-driven visualization tools for augmented reality
In this article we present an interaction tool, based on the Magic Lenses technique, that allows a 3D scene to be affected dynamically given contextual information, for example, t...
Erick Méndez, Denis Kalkofen, Dieter Schmal...
ACMACE
2005
ACM
15 years 9 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
DSRT
1999
IEEE
15 years 8 months ago
Distributed Interaction in Virtual Spaces
Virtual spaces based on the metaphor of "shared network places" are becoming a well accepted implementation approach for multiuser, multimedia, distributed cooperative w...
Alois Ferscha, James Johnson
VR
2007
IEEE
15 years 10 months ago
Muddleware for Prototyping Mixed Reality Multiuser Games
We present Muddleware, a communication platform designed for mixed reality multi-user games for mobile, lightweight clients. An approach inspired by Tuplespaces, which provides de...
Dieter Wagner, Dieter Schmalstieg
VRST
1999
ACM
15 years 8 months ago
Fast calibration for augmented reality
Augmented Reality overlays computer generated images over the real world. To correctly depict spatial relations between real and virtual objects, these images have to be generated...
Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purg...