We present a versatile, fast and simple framework to generate animations of scanned human characters from input optical motion capture data. Our method is purely meshbased and req...
Edilson de Aguiar, Rhaleb Zayer, Christian Theobal...
Building Distributed Real-Time Embedded systems requires a stringent methodology, from early requirements capture to full implementation. However, there is a strong link between t...
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Automated camera control has been an active area of research for a number of years. The problem has been addressed in the Graphics, AI and Game communities from different perspect...
Active systems are emerging in many fields, being particularly interesting those like Active Database Management Systems which always provide some kind of reactive capabilities. I...