Abstract—This paper addresses the problem of execution time estimation for tasks in a software pipeline independent of the application structure or the underlying architecture. A...
Sensors are typically deployed to gather data about the physical world and its artifacts for a variety of purposes that range from environment monitoring, control, to data analysi...
Video streaming with virtual pan/tilt/zoom functionality allows the viewer to watch arbitrary regions of a high-spatial-resolution scene. In our proposed system, the user controls...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
—We have integrated processing with deterministic and non-deterministic resource usage in an overall application and evaluated its performance on a multi-core processor platform....