Terrains are an essential part of outdoor environments. Terrain models are important for computer games and applications in architecture, urban design and archaeology. A popular a...
Information dissemination is a fundamental and frequently occuring problem in large, dynamic, distributed systems. We propose a novel approach to this problem, interest-aware info...
This paper proposes a generic framework for monitoring continuous spatial queries over moving objects. The framework distinguishes itself from existing work by being the first to ...
Clustering (or partitioning) is a crucial step between logic synthesis and physical design in the layout of a large scale design. A design verified at the logic synthesis level m...
The present paper is part of a larger effort to redesign, from the ground up, the best possible interconnect topologies for switchless multiprocessor computer systems. We focus he...