This tutorial introduces the MODSIM III language, showing how its simulation "world view" together with its object-oriented architecture and built in graphics contribute...
The three-tiered discourse representation defined in (Luperfoy, 1991) is applied to multimodal humancomputer interface (HCI) dialogues. In the applied system the three tiers are (...
swm is a policy-free, user configurable window manager client for the X Window System. Besides providing basic window manager functionality, swm introduces new features not found ...
Abstract. Graph games of infinite length provide a natural model for open reactive systems: one player (Eve) represents the controller and the other player (Adam) represents the en...
The use of dynamic access control policies for threat response adapts local response decisions to high level system constraints. However, security policies are often carefully tigh...