In this paper we describe a two-part study that was used to establish the requirements for an interactive museum environment for children aged between 5 and 10. The paper outlines...
This paper focuses on the aesthetic aspect of distributing multimedia data in cyberspace. By dynamically modifying the contents of a virtual art exhibition, we aim to generate a v...
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
Recent developments in museum visitors' guides focus on context awareness, personalization and multimodal and multimedia information presentation to individuals and groups of...
Tsvi Kuflik, Adriano Albertini, Paolo Busetta, Ces...
Abstract. Achievement of museum guide systems, in physical and virtual worlds, providing the personalization and context awareness features requires the prior analysis and identiï¬...