Sciweavers

1914 search results - page 101 / 383
» Research Quality Matters
Sort
View
IROS
2009
IEEE
151views Robotics» more  IROS 2009»
15 years 11 months ago
Lion and man game in the presence of a circular obstacle
— In the lion and man game, a lion tries to capture a man who is as fast as the lion. We study a new version of this game which takes place in a Euclidean environment with a circ...
Nikhil Karnad, Volkan Isler
RWEB
2007
Springer
15 years 10 months ago
Semantic Descriptions in an Enterprise Search Solution
Today customers want to use powerful search engines for their huge and increasing content repositories. Full-text-only products with simple result lists are not enough to satisfy t...
Uwe Crenze, Stefan Köhler, Kristian Hermsdorf...
DIGRA
2005
Springer
15 years 10 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
HICSS
2003
IEEE
140views Biometrics» more  HICSS 2003»
15 years 9 months ago
Pervasive Real-Time IT as a Disruptive Technology for the IS Field
This paper builds on ideas in a recent paper which argued that the core subject matter of the IS field should not be “the IT artifact” (as suggested by Orlikowski and Iacono [...
Steven Alter
KBSE
2002
IEEE
15 years 9 months ago
Report on the Workshop on the State of the Art in Automated Software Engineering
ort gives their abstracts. s of the position papers Recent Experiences with Code Generation and Task Automation Agents in Software Tools (J. Grundy, J. Hosking) As software grows i...
Yves Ledru, David F. Redmiles