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TCIAIG
2010
13 years 3 months ago
The Design of Puzzle Selection Strategies for ESP-Like GWAP Systems
The `Games With A Purpose' (GWAP) genre is a type of `Human Computation' that outsources certain steps of the computational process to humans. Although most GWAP studies ...
Ling-Jyh Chen, Bo-Chun Wang, Wen-Yuan Zhu
POPL
2003
ACM
14 years 9 months ago
Discovering affine equalities using random interpretation
We present a new polynomial-time randomized algorithm for discovering affine equalities involving variables in a program. The key idea of the algorithm is to execute a code fragme...
Sumit Gulwani, George C. Necula
ARCS
2004
Springer
14 years 2 months ago
Latent Semantic Indexing in Peer-to-Peer Networks
Searching in decentralized peer-to-peer networks is a challenging problem. In common applications such as Gnutella, searching is performed by randomly forwarding queries to all pee...
Xuezheng Liu, Ming Chen, Guangwen Yang
ISPASS
2010
IEEE
14 years 3 months ago
Visualizing complex dynamics in many-core accelerator architectures
—While many-core accelerator architectures, such as today’s Graphics Processing Units (GPUs), offer orders of magnitude more raw computing power than contemporary CPUs, their m...
Aaron Ariel, Wilson W. L. Fung, Andrew E. Turner, ...
NORDICHI
2004
ACM
14 years 2 months ago
Procuring a usable system using unemployed personas
This case study examines a procurement project where the Swedish National Labor Market Administration (AMV) hired usability consultants in order to redesign their website for empl...
Erik Markensten, Henrik Artman