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CEC
2007
IEEE
14 years 3 months ago
Evolving tiles for automated self-assembly design
Abstract— Self-assembly is a distributed, asynchronous mechanism that is pervasive across natural systems where hierarchical complex structures are built from the bottom-up. The ...
Germán Terrazas, Marian Gheorghe, Graham Ke...
COMPSAC
1999
IEEE
14 years 1 months ago
Initial Design of the "Plug-n-Analyze" Framework for Architecture Tradeoff Analysis
This paper presents an initial design of the "Plug-nAnalyze" framework for the tradeoff analysisin determining architecture alternatives that have different strength and...
Hoh In, Ana Erendira Flores-Mendoza
BCSHCI
2009
13 years 6 months ago
Virtual world users evaluated according to environment design, task based and affective attention measures
This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...
Breen Sweeney, Anne Adams
CHI
2007
ACM
14 years 9 months ago
Journey planning based on user needs
In this paper we discuss potential developments to the design of pre-trip in-home journey planning services, to include support for additional user needs. These needs were identif...
Alisdair Owens, Daniel A. Smith, Max Wilson, Paul ...
OZCHI
2009
ACM
14 years 3 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...