Commonly used scheduling algorithms in high-level synthesis are not capable of sharing resources across process boundaries. This results in the usage of at least one resource per ...
Commonly used scheduling algorithms in high-level synthesis only accept one process at a time and are not capable of sharing resources across process boundaries. This results in t...
Subject to limited computational resource, feedback scheduling aims to improve, or to optimize, the global control performance of real-time control systems. For the system that co...
In deep submicron technology, wire delay is no longer negligible and is gradually dominating the system latency. Some state-of-the-art architectural synthesis flows adopt the distr...
Real-time embedded systems typically include concurrent tasks of different priorities with time-dependent operations accessing common resources. In this context, unsynchronized pa...
Cristina Cerschi Seceleanu, Paul Pettersson, Hans ...