The parametrization of business games benefits from the usage of a multi-tier architecture and software services. This paper shows that the multi-tier concept supports parametriz...
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
—Datacenters can be used to host large-scale video streaming services with better operational efficiency, as the multiplexing achieved by virtualization technologies allows diff...
Logit Dynamics [Blume, Games and Economic Behavior, 1993] is a randomized best response dynamics for strategic games: at every time step a player is selected uniformly at random a...
Vincenzo Auletta, Diodato Ferraioli, Francesco Pas...
Multiagent learning literature has investigated iterated twoplayer games to develop mechanisms that allow agents to learn to converge on Nash Equilibrium strategy profiles. Such ...