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» Responses of Participants During an Immersive Virtual Enviro...
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CACM
2000
108views more  CACM 2000»
13 years 7 months ago
The KidsRoom
The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's...
Aaron F. Bobick, Stephen S. Intille, James W. Davi...
PRESENCE
1998
101views more  PRESENCE 1998»
13 years 7 months ago
Locomotion Mode Affects the Updating of Objects Encountered During Travel: The Contribution of Vestibular and Proprioceptive Inp
In two experiments, subjects traveled through virtual mazes, encountering target objects along the way. Their task was to indicate the direction to these target objects from a ter...
Sarah S. Chance, Florence Gaunet, Andrew C. Beall,...
IJVR
2007
100views more  IJVR 2007»
13 years 7 months ago
The Impact of Social Interaction on Usability for Distributed Virtual Environments
—Distance collaboration has long been a research area for distributed Virtual Environments (VEs). In these environments people interact with the technology and each other in a co...
Ilona Heldal
JCHE
2010
120views more  JCHE 2010»
13 years 2 months ago
The virtual campus of the future: stimulating and simulating civic actions in a virtual world
This paper presents a pre-orientation program for incoming college students, Active Citizenship through Technology (ACT), that engaged students in civic dialogue early in their aca...
Marina Umaschi Bers, Clement Chau
ISM
2006
IEEE
103views Multimedia» more  ISM 2006»
14 years 1 months ago
A Study of Collaborative Dancing in Tele-immersive Environments
We first present the tele-immersive environments developed jointly by University of Illinois at Urbana-Champaign and University of California at Berkeley. The environment feature...
Zhenyu Yang, Bin Yu, Wanmin Wu, Klara Nahrstedt, R...