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CHI
2005
ACM
14 years 7 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
CHI
2003
ACM
14 years 7 months ago
Co-experience: the social user experience
This paper presents a critical view of existing models of user experience. These models view experience as the subjective response in the individual's mind. While designers a...
Katja Battarbee
MVA
2007
171views Computer Vision» more  MVA 2007»
13 years 9 months ago
Skin Patch Trajectories as Scene Dynamics Descriptors
There is an increasing interest in the concept of intelligent environments where a closed or delimited public space (shopping mall, station, museum, hospital etc) is endowed with ...
Beibei Zhan, Ndedi D. Monekosso, Paolo Remagnino, ...
ICDS
2009
IEEE
14 years 2 months ago
Security and User Guidelines for the Design of the Future Networked Systems
—Emergence of new networking technologies and paradigms provides users multitude of ways to communicate with each others and exchange information irrespective of time and place. ...
Seppo Heikkinen, Sari Kinnari, Kari Heikkinen
VR
2000
IEEE
172views Virtual Reality» more  VR 2000»
13 years 12 months ago
An Intelligent User Interface with Motion Planning for 3D Navigation
Due to the rapid evolution of graphics hardware, interactive 3D graphics is becoming popular on desktop personal computers. However, it remains a challenging task for a novice use...
Tsai-Yen Li, Hung-Kai Ting