Sciweavers

293 search results - page 41 / 59
» Responsive environments: User experiences for ambient intell...
Sort
View
CIDM
2011
IEEE
12 years 11 months ago
A GPU-based interactive bio-inspired visual clustering
Abstract—In this work, we present an interactive visual clustering approach for the exploration and analysis of vast volumes of data. The proposed approach is based on a bio-insp...
Ugo Erra, Bernardino Frola, Vittorio Scarano
ICRA
2002
IEEE
152views Robotics» more  ICRA 2002»
14 years 15 days ago
Mobile Robot Self-Localization in Large-Scale Environments
— This paper presents a new approach for the absolute self-localization of a mobile robot in structured large-scale environments. The requirements with regard to both, the necess...
Axel Lankenau, Thomas Röfer
ACMACE
2006
ACM
14 years 1 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
IVA
2010
Springer
13 years 5 months ago
MAY: My Memories Are Yours
Abstract. In human relations engagement and continuous communication is promoted by the process of sharing experiences. This type of social behaviour plays an important role in the...
Joana Campos, Ana Paiva
FUZZIEEE
2007
IEEE
14 years 1 months ago
A Genetic Algorithm Based Architecture for Evolving Type-2 Fuzzy Logic Controllers for Real World Autonomous Mobile Robots
— The type-2 Fuzzy Logic Controller (FLC) has started to emerge as a promising control mechanism for autonomous mobile robots navigating in real world environments. This is becau...
Christian Wagner, Hani Hagras