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CHI
2007
ACM
14 years 10 months ago
Project massive: self-regulation and problematic use of online gaming
A longitudinal design was employed to collect three waves of survey data over a 14 month period from 2790 online gamers. Respondents were asked questions about their gaming activi...
A. Fleming Seay, Robert E. Kraut
CHI
2006
ACM
14 years 10 months ago
Participatory design in emergency medical service: designing for future practice
We describe our research--its approach, results and products--on Danish emergency medical service (EMS) field or "pre-hospital" work in minor and major incidents. We dis...
Margit Kristensen, Morten Kyng, Leysia Palen
HPCA
2006
IEEE
14 years 10 months ago
Construction and use of linear regression models for processor performance analysis
Processor architects have a challenging task of evaluating a large design space consisting of several interacting parameters and optimizations. In order to assist architects in ma...
P. J. Joseph, Kapil Vaswani, Matthew J. Thazhuthav...
CHI
2004
ACM
14 years 10 months ago
Privacy policies as decision-making tools: an evaluation of online privacy notices
Studies have repeatedly shown that users are increasingly concerned about their privacy when they go online. In response to both public interest and regulatory pressures, privacy ...
Carlos Jensen, Colin Potts
CHI
2004
ACM
14 years 10 months ago
Dealing with mobile conversations in public places: some implications for the design of socially intrusive technologies
In this paper we describe the results of a study investigating the behaviour and views of bystanders in response to a proximal mobile telephone conversation by a third party. Anal...
Steve Love, Mark Perry