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SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
14 years 2 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
SIGECOM
2011
ACM
320views ECommerce» more  SIGECOM 2011»
12 years 10 months ago
Market making and mean reversion
Market making refers broadly to trading strategies that seek to profit by providing liquidity to other traders, while avoiding accumulating a large net position in a stock. In th...
Tanmoy Chakraborty, Michael Kearns
ATAL
2009
Springer
14 years 2 months ago
Decentralised dynamic task allocation: a practical game: theoretic approach
This paper reports on a novel decentralised technique for planning agent schedules in dynamic task allocation problems. Specifically, we use a Markov game formulation of these pr...
Archie C. Chapman, Rosa Anna Micillo, Ramachandra ...
ICRA
2005
IEEE
111views Robotics» more  ICRA 2005»
14 years 1 months ago
Single-Query Entropy-Guided Path Planning
Motion planning for robots with many degrees of freedom requires the exploration of an exponentially large configuration space. Single-query motion planners restrict exploration ...
Brendan Burns, Oliver Brock
ICFP
2005
ACM
14 years 1 months ago
Fast narrowing-driven partial evaluation for inductively sequential programs
Narrowing-driven partial evaluation is a powerful technique for the specialization of (first-order) functional and functional logic programs. However, although it gives good resu...
J. Guadalupe Ramos, Josep Silva, Germán Vid...