Sciweavers

1448 search results - page 186 / 290
» Restricted Stack Implementations
Sort
View
137
Voted
SIGGRAPH
1994
ACM
15 years 6 months ago
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
John Rohlf, James Helman
HPCC
2007
Springer
15 years 6 months ago
Concurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU
A wide class of geometry processing and PDE resolution methods needs to solve a linear system, where the non-zero pattern of the matrix is dictated by the connectivity matrix of th...
Luc Buatois, Guillaume Caumon, Bruno Lévy
IDMS
2000
Springer
131views Multimedia» more  IDMS 2000»
15 years 5 months ago
Spatially Aware Local Communication in the RAUM System
In this paper, we propose a new paradigm for local communication between devices in Ubiquitous Computing environments, assuming a multitude of computerized everyday appliances comm...
Felix Hupfeld, Michael Beigl
DAC
1995
ACM
15 years 5 months ago
Synthesis of Software Programs for Embedded Control Applications
— Software components for embedded reactive real-time applications must satisfy tight code size and runtime constraints. Cooperating finite state machines provide a convenient i...
Massimiliano Chiodo, Paolo Giusto, Attila Jurecska...
MICRO
1995
IEEE
125views Hardware» more  MICRO 1995»
15 years 5 months ago
Disjoint eager execution: an optimal form of speculative execution
Instruction Level Parallelism (ILP) speedups of an order-of-magnitude or greater may be possible using the techniques described herein. Traditional speculative code execution is t...
Augustus K. Uht, Vijay Sindagi, Kelley Hall