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VISUALIZATION
2002
IEEE
14 years 1 months ago
Fast Visualization of Plane-Like Structures in Voxel Data
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
Steffen Prohaska, Hans-Christian Hege
SIGGRAPH
2000
ACM
14 years 1 months ago
The digital Michelangelo project: 3D scanning of large statues
We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...
SIGGRAPH
1999
ACM
14 years 1 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
CGF
2010
199views more  CGF 2010»
13 years 8 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
MMSEC
2006
ACM
195views Multimedia» more  MMSEC 2006»
14 years 2 months ago
Image annotation watermarking: nested object embedding using hypergraph model
In this paper, we introduce to the special domain of image annotation watermarking, based on embedding of hierarchical data related to objects into user-selected areas on an image...
Claus Vielhauer, Maik Schott