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ISSS
2002
IEEE
194views Hardware» more  ISSS 2002»
14 years 1 months ago
Managing Dynamic Concurrent Tasks in Embedded Real-Time Multimedia Systems
This paper addresses the problem of mapping an application, which is highly dynamic in the future, onto a heterogeneous multiprocessor platform in an energy efficient way. A two-p...
Rudy Lauwereins, Chun Wong, Paul Marchal, Johan Vo...
SIGGRAPH
2000
ACM
14 years 1 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
SIGGRAPH
1998
ACM
14 years 1 months ago
A Multiscale Model of Adaptation and Spatial Vision for Realistic Image Display
In this paper we develop a computational model of adaptation and spatial vision for realistic tone reproduction. The model is based on a multiscale representation of pattern, lumi...
Sumanta N. Pattanaik, James A. Ferwerda, Mark D. F...
PG
1997
IEEE
14 years 1 months ago
Illuminating image-based objects
In this paper, we present a new scheme of data representation for image-based objects. It allows the illumination to be changed interactively without knowing any geometrical infor...
Tien-Tsin Wong, Pheng-Ann Heng, Siu-Hang Or, Wai-Y...
SIGGRAPH
1997
ACM
14 years 1 months ago
Real-time nonphotorealistic rendering
Nonphotorealistic rendering (NPR) can help make comprehensible but simple pictures of complicated objects by employing an economy of line. But current nonphotorealistic rendering ...
Lee Markosian, Michael A. Kowalski, Daniel Goldste...